W33: 3rd International General Game Playing Workshop
Organizers: Yngvi Bjornsson and Michael Thielscher
General Game Playing
game players are systems able to accept declarative descriptions of arbitrary games at runtime and able to use such descriptions to play those games effectively. Unlike specialized game players, such as Deep Blue, general game players cannot rely on algorithms designed in advance for specific games. General game playing expertise must depend on intelligence on the part of the game player and not just intelligence of the programmer of the game player. In order to perform well, general game players must incorporate various Artificial Intelligence technologies, such as knowledge representation, reasoning, learning, and rational decsion making; and these capabilities have to work together in integrated fashion.
The goal of the Third International Workshop on General Intelligence in Game Playing Agents (GIGA) is to provide an opportunity for researchers to be brought together at a single forum with the prime objective to communicate important recent advances in General Game Playing and to discuss important open problems.